From the ground, the scale of our landscape is slightly too large for us to comprehend its full character. Sometimes the features are too subtle, too substantial, or obscured by fixed elements. It can be difficult to understand the larger systems at play. That valley, the ridge, the shape of the mountains, the walk up the hill. They seem fixed and forever.
Mapmakers use caution when representing the topography of the Earth. There are other pieces of information to convey in a map along with physical geography, and besides, the range of elevation is quite small compared to the radius of the Earth. But unconstrained by formal training in cartography, and empowered by curiosity and the tools to process and review geographic data, I turned everything up to 11. At the graphic extremes, patterns emerge: glaciation, collisions, erosion, deep time. In its elevation lies the story of the land.
Working with geographic data also presents a new graphic medium to play with. These visualizations push representation in many directions—from hyper-detailed and realistic 3D renderings derived from LiDAR data to heavily abstracted and barely legible formal experiments. I don’t have an end goal, one map leads to the next, and there is an endless pool of data and tools to work with.
You can purchase a selection of maps by Scott Reinhard at scottreinhardmaps.com